/*
 *  Author: Neil Wicker
 *  Date: 29/04/2014
 *  Description: Tile sub-class - implements invidual functionality for this tile type
 *
 *  Mirage - Only one instance of this tile is created, disguised as a well until excavated
 *
 */

package com.forbiddendesert.tiles;

import com.example.forbiddendesert.R;
import com.forbiddendesert.characters.Character;

import android.content.Context;
import android.util.Log;

public class MirageTile extends Tile
{
	
	
	public MirageTile(Context context) 
	{
		super(context);
		
		// Write debug log to the console
		Log.i("DEBUG GameThread", "Creating Mirage Tile"); //set debug log
		
		// Load the bitmap image for this tile
		mBitmap = loadBitmap(context.getResources(),R.drawable.mirage);
					
		// Update this tiles source rectangle
		updateSourceRectangle();
	}

	@Override
	public void excavateTile(Character character) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void interactWithTile(Character character) {
		// TODO Auto-generated method stub
		
	}
}
